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vSAN Design Considerations – Deduplication and…

vSAN Design Considerations – Deduplication and Compression

vSAN Design Considerations – Deduplication and…

The post “Write Buffer Sizing in vSAN when Using the Very Latest Hardware” described many of the basics around vSAN’s implementation of a two-tier storage system, and how hardware can change the performance of the system. How do software-related settings such as deduplication and compression impact performance? Let’s step through what it is, how it The post vSAN Design Considerations – Deduplication and Compression appeared first on Virtual Blocks.


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Passthrough of Integrated GPU (iGPU) for…

Passthrough of Integrated GPU (iGPU) for standard Intel NUC

Passthrough of Integrated GPU (iGPU) for…

Earlier this week I found out that it was possible to passthrough the Integrated GPU (iGPU) for standard Intel NUC which was motivated by a question I had saw on the VMware Subreddit. I have written about iGPU passthrough for Intel NUCs before but only for the higher end models which were the Hades Canyon NUC […]


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vSpeaking Podcast Ep 159: vSphere Lifecycle…

vSpeaking Podcast Ep 159: vSphere Lifecycle Manager

vSpeaking Podcast Ep 159: vSphere Lifecycle…

vSphere and vSAN 7 introduced an entirely new solution for unified software and firmware management that is native to vSphere. vSphere Lifecycle Manager (vLCM) is the next-generation replacement to vSphere Update Manager (VUM), and is built off of a desired-state, or declarative model that provides lifecycle management for the hypervisor and the full stack of The post vSpeaking Podcast Ep 159: vSphere Lifecycle Manager appeared first on Virtual Blocks.


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